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Super Mario 3D All-Stars
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Super Mario 3D All-Stars boxart
Developer(s) Nintendo EPD
Publisher(s) Nintendo
Series Super Mario
Release date November 13, 2020
Genre(s) 3D platformer
Mode(s) Single-player
Multiplayer
Ratings US: Everyone 10+
Platform(s) Nintendo Switch
Price $39.99

Super Mario 3D All-Stars is a game for the Nintendo Switch. It's a collection of the games Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy, as well as their soundtracks. The game was released on September 18, 2020 as a limited-run release, and it was stop being sold on March 31, 2021.

Technical specifications[]

  • All three games will use the Joy-Con and Nintendo Switch Pro Controller in all available modes, with HD Rumble support.
  • All three games have improved higher resolution image qualities up to 1920 x 1080 (docked), except for Super Mario 64 (see below).[1]
  • The games have been optimized for an improved performance on the Nintendo Switch.
  • The game will have a mode where players can listen to entire soundtracks of all three games.

Super Mario 64[]

  • The game maintains the original 4:3 aspect ratio.
  • The HUD maintains faithful to the original, but now no longer in a pixel-like design.
  • The title screen has the "Press +" instead of the "Press Start" text to best match the controls of the Switch.
  • In both docked and handheld modes, the game will have a resolution of 960 x 720.[1]

Super Mario Sunshine[]

  • For the first time ever, Sunshine will be playable in full 16:9 aspect ratio display.
  • Apparently, Mario still retains the F.L.U.D.D. when playing the challenge areas.

Super Mario Galaxy[]

  • The player will use the Joy-Cons for use of motion controls in place of the Wii Remote and Nunchuk.[2]
    • Players are required to use the detached Joy-Cons even if the game is played on the Nintendo Switch Lite.
  • Since the speaker function is not present on the Joy-Cons as with the Wii Remote, it will not return for the Switch version.
  • The star cursor is now determined by the use of motion rather than requiring a sensor, namely the Wii Sensor Bar.
  • If played in handheld mode, the cursor can also be interacted through touchscreen controls.[2]

Videos[]


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